Objective
With 5 years of experience in UX design, my expertise spans graphic design, iOS development, and leadership in design, allowing me to deliver innovative, user-friendly solutions for diverse clients. My goal is to shift my experience in design and tech into themed experience design.
features
Technical Interest
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Development and design of mobile applications, in-vehicle infotainment (IVI), brand design, and immersive experience.
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Robust user research and product development for
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Immersive and multifaceted designs for global audiences.
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Crafting instructional design for curriculum created for multidisciplined learners
Management Interest
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Project management and cross-department collaboration
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Mentorship of UX designers and developers
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Design Thinking and iterative design frameworks like CBL
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The democratizing development process for young designers and developers
TECH STACK
Illustrator: 8 years
Photoshop: 7 years
Sketch: 4 years
Miro: 4 years
Figma: 3 years
Qualtrics: 3 years
Confluence: 3 years
SwiftUI: 3 years
InDesign: 2 years
Airtable: 1 year
Jira: 1 years
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MAnager
Lifetime:
3 design teams
7 direct reports
40 mentees over 3+ years
2021 - 2025 [4 years]
2024 [4 MOnths]
2017 -2025 [8 years]
2021 [4 months]
2020-2021 [10 MONTHS]
2025 - PRESENT
Experience
UX Designer - IVI Applications
UX Research
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Lead user research and usability testing for IVI (In-Vehicle Infotainment) systems and connected car experiences.
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Conduct competitive benchmarking, journey mapping, and heuristic evaluations to inform design improvements.
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Execute test protocols for human factors validation and interface accessibility.
UX Design
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Collaborate with engineers to align UI decisions with user data and design system standards using tools like Jira, Miro, and Figma.
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Translate research insights into wireframes, flows, and design recommendations for in-car applications like SignatureFlex Lease App for Nissan and Infiniti.
tech stack
Techniques: Design Thinking, Experience Design, IVI Design, Mobile App (iOS), Web Design.
Design: Figma, Sketch, Protopie, Illustrator, Photoshop.
Operations: QuestionPro, Qualtrics, Google Forms, Confluence, Calendly, Jira, Excel, Powerpoint, Keynote.
Lead Design Mentor
Instructional Design
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Co-developed curricula on design thinking, mobile UX, and accessibility for 200+ students per year.
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Designed inclusive learning materials on design systems, information architecture, and UI best practices.
UX Design & iOS Development
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Mentored 80+ student-led projects in UX and Swift, ensuring alignment with Apple HIG and accessibility standards.
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Provided feedback on wireframes, prototypes, and app submissions to refine user flow and functionality.
Leadership
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Led a team of designers through curriculum development, design workshops, and peer mentorship.
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Collaborated with program leadership to refine instructional strategy and improve outcomes for multidisciplinary teams.
tech stack
Techniques: Instructional Design, Design Thinking, CBL-D, Agile
Design: Sketch, Illustrator, Photoshop, SwiftUi
Operations: Miro, Qualtrics, Airtable, Excel/Numbers, Keynote
Digital Designer
Brand Strategy & UX Design
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Developed comprehensive design systems for Nickelodeon theme parks, creating marketing and in-park materials that align with brand standards.
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Designed versatile compositions, type treatments, and mockups for advertising campaigns, ensuring a consistent brand image across all touch points.
tech stack
Techniques: Design Thinking, Experience Design, IVI Design, Mobile App (iOS), Web Design.
Design: Figma, Sketch, Protopie, Illustrator, Photoshop.
Operations: QuestionPro, Qualtrics, Google Forms, Confluence, Calendly, Jira, Excel, Powerpoint, Keynote.
Digital Designer
UX Design
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Designed websites, mobile apps, and interactive event experiences across industries.
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Built high-fidelity prototypes using tools like Figma and Sketch, optimized through iterative feedback.
Research & Strategy
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Applied user insights and client data to improve product usability and audience engagement.
Project Management
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Managed project timelines, contractors, and logistics for creative and experiential campaigns.
tech stack
Techniques: Instructional Design, RIGHT Method, Design Thinking, CBL-D, Agile
Design: Keynote, SwiftUi
Operations: Excel/Numbers, Keynote
UX Design Facilitator
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Instructional design of a 12-week course teaching the fundamentals of UX design.
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Delivered a design curriculum focused on the iOS app development lifecycle.
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Guided students through research, prototyping, and design thinking frameworks.
tech stack
Techniques: UX Research, Design Thinking, Agile, Human-centered Design
Design: Adobe XD, Keynote
Operations: SwiftUI
UX Research Associate
UX Research
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Led UX research studies to identify opportunities for growth for portfolio companies.
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Conducted competitive analysis, interviews, surveys, and usability testing to optimize client branding strategies.
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Content Design & Strategy
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Designed stakeholder presentations grounded in research insights and KPIs to guide marketing decisions.
tech stack
Techniques: UX Research, Design Thinking, Agile, Human-centered Design
Design: Adobe XD, Illustrator, Photoshop
Operations: Google Analytics, Excel, HTML, Calendly, UserZoom
Education
Kent State University
Master of Science, User Experience Design, 2022
Bachelor of Science, Fashion Merchandising, 2016
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